Self-Publishing HQ

Welcome to Game Publishing HQ

An all-in-one platform to successfully launch games on Steam

Designed to enable developers and publishers to manage and optimize their Steam release in one place from start to finish. The platform consists of three key pillars; Teaching, Tooling and To-do List.

Learn

The 10-step learning program guides you through the entire publishing process from start to finish one step at a time. Learn how Steam works, and how to optimize your page to maximize organic traffic, wishlists and sales. With each step, the program unlocks new tools to use and tasks on your to do list.

Plan

Get peace of mind with a complete checklist of every single task you have to complete for a successful launch. Use the integrated calendar to plan your entire release inside the platform and never worry about all the things you don't know ever again.

Execute

The workspace offers tools for indie devs to easily execute each step of the publishing process. Set up a fully localized store page in record time, export all Steam image assets localized in 30 languages with 1 click, and set up and manage influencer and press campaigns from inside the platform.

Nice to meet you!

Nice to meet you!

I'm Barry, solo developer under the name Delayed Victory. After a decade of experience in video game publishing and launching over 65 games, I became a self-published solo developer. In the last 3 years I've solo-developed and self-published 3 games, generating well over $1 million dollars in revenue, without spending a dollar on marketing or posting on social media. My philisophy is that the best marketing tool is a great game, so the less time you spend on publishing, the more time you can spend on improving your game. With this platform I hope to teach and enable developers to do exactly that.

$1M+
Revenue as a solo dev
10+
Years of experience
65+
Games helped publish
$0
Spent on marketing

Your best marketing tool is a good game.

So just walk through the platform, set yourself up for succes and focus your time and energy on making the best game possible.

Learn

The 10-step learning program teaches you everything you need to know about self-publishing, one step at a time. As you walk through the steps, relevant tasks appear on your to-do list, and tools unlock in the workspace. This way you never get overwhelmed and never lose focus.

  1. Step 1

    Add your title

    Add a new title to your account

  2. Step 2

    Validation

    Validate and optimize your game concept for commercial success

  3. Step 3

    The strategy

    Define the wishlist and sales strategy for your game

  4. Step 4

    Store page setup

    Set up a store page optimized for wishlist and sales conversion

  5. Step 5

    Demo setup

    Create a demo that converts to wishlists and sales

  6. Step 6

    Influencer campaign

    Set up and influencer campaign to generate organic social content

  7. Step 7

    Press outreach

    Send out press releases to generate worldwide media and press coverage

  8. Step 8

    Revenue streams

    Set up third party revenue streams to increase your visibility and revenue

  9. Step 9

    Release

    Use the release checklist to stay calm and focused on release day

  10. Step 10

    Post-launch

    How to manage projects post-launch.

Plan

Plan your release from start to finish with a complete publishing checklist. Schedule each task in the integrated calendar, cross it off the list and never worry about it again. Planning a release has never been this easy.

Checklist

Calendar

Execute

We don't just teach you what to do and when to do it, we also provide you with the tools to make the execution a walk in the park. Some examples of our most popular tools include:

Store Text Localizer

Write and design a store page, localize it into all 29 Steam languages with one press of a button and import it directly into Steam.

Store Asset Generator

Import your key art, and export all image assets needed for Steam.

Influencer CRM

Find relevant influencers, store their contact details and send mass-emails including your Steam key to all of them with the click of a button.

Press Outreach

Access our extensive database of press contacts and send out press releases with the click of a button.

What you'll do

  • Optimize your store page to generate organic traffic.
  • Use our tools to speedrun through the steps.
  • Follow the steps without feeling overwhelmed.

What you'll skip

  • Don't waste time posting on social media.
  • Don't waste money on useless marketing campaigns.
  • Don't feel afraid of missing things you don't know about.

Are you ready?

Frequently asked questions

›What's your refund policy?

If you’re not satisfied with your purchase you can get a refund within 30 days, no questions asked.

›Can I add multiple games?

Self-Publishing HQ is set up per game, following the Steam structure where you purchase a new app ID for each title. You can purchase additional game slots on the purchase page, or purchase an unlimited license to add an unlimited amount of titles.

›What if I get stuck?

The platform is designed to be accessible for any experience level, so even absolute beginners shouldn’t worry about getting stuck. That said, if you do get confused you can reach out to Barry directly from within the platform to ask any question.

›Can you set my game up for me?

Yes, we can. If you don’t feel like setting up your title, we can do everything for you. We’ll analyze your game and competitors and set up everything for you.

*This is an additional paid service, available from within the platform.